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Multiplayeraicm

Web24 mar. 2006 · MultiplayerAICM=400,0,0 单机游戏中AI产生钱数量的系数(困难,中等,简单),应该是每分钟 AIVirtualPurifiers=4,2,0 从困难到简单电脑收获的红利(不包括战役) AISlaveMinerNumber=4,3,2 奴隶矿车数 HarvestersPerRefinery=2,2,1每矿最多矿车数 AIExtraRefineries=2,1,0额外矿车数 Web22 dec. 2024 · I welcome all the fans of Command & Conquer, studied the question that many on the forums asked questions about why the computer uses cheating with money, usually in the Command & Conquer series Tiberian Sun, Command & Conquer Twisted Insurrection (Twisted Insurrection is a fan mod), I fixed this problem in the files, the …

【教程】AI 修改及Art 武器_红警地图吧_百度贴吧

Web25 iul. 2016 · Hello, thanks for this mod but I have a few questions, I feel like the AI gets lots of money and I decided to nerf it, so I im learning to modify the rulesmd.ini and I found … Web间谍偷钱默认是偷50%,从偷到的钱可以推算电脑的钱。. 经过试验,rules里有一句代码是关键----MultiplayerAICM=400,0,0. 这个代码意思是从冷酷到简单的难度下电脑获得钱的系 … fish anywhere rods https://agriculturasafety.com

红警2如何让电脑多造基洛夫(通过修改rules.ini或者ai.ini)_百度知道

Web17 ian. 2007 · MultiplayerAICM= ;Percent of addition money for AI. If you want your AI to have plenty of money, increase, but have more dogs guarding AI bases becouse if player's spy gets into an AI refinery, he gets a LOT of money. Brutal, Medium, Easy. AIVirtualPurifiers= Same as above. 1 gives 25% bonus to money. Brutal, Medium, Easy. Web25 iul. 2016 · Hello, thanks for this mod but I have a few questions, I feel like the AI gets lots of money and I decided to nerf it, so I im learning to modify the rulesmd.ini and I found MultiplayerAICM and AIVirtualPurifiers parameters, the first one I don't know exactly how it works, is it 100 = 100% income? and the 2nd one I am guessing it's a permanent bonus … Web23 iul. 2006 · now that does explain why they would build 2 of everything they doesn't actually build things at the same time, it does what i call "Fractures the AI", meaning each factory acts as its own AI. they try and build everything twice, 1 per factory, but not necacarily at the same time. also the AI cheats in how both factories operate at the same … can a 12 year old watch jujutsu kaisen

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Multiplayeraicm

[Old version] Twisted Insurrection 0.7 file - Mod DB

Web27 sept. 2024 · Skirmish AI Help - posted in Mental Omega 3.0-3.3 Discussion: What is the best ini config for Ai to constantly attack you but dont overproduce units to the point that they mess up thier base coz of too many units??? My Current Config.... [IQ] MaxIQLevels=5 SuperWeapons=3 Production=4 GuardArea=1 RepairSell=0 <---Ur Building Auto Repair … Web9 oct. 2016 · MultiplayerAICM=400,0,0 单机游戏中AI产生钱数量的系数(困难,中等,简单),应该是每分钟 . AIVirtualPurifiers=4,2,0 从困难到简单电脑收获的红利(不包括战役) ← 我一 …

Multiplayeraicm

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Web22 mai 2024 · You can individually put in the file with the game there is a rules.ini file, find the value MultiplayerAICM = 250,200,100 or similar, change it to MultiplayerAICM = … Web15 mai 2006 · AmerParaDropInf=E1 AmerParaDropNum=8 AllyParaDropInf=E1 AllyParaDropNum=6 SovParaDropInf=E2 SovParaDropNum=9 AlliedDisguise=E1 …

Web4 feb. 2013 · MultiplayerAICM产生= 400,0,0单机游戏AI的钱的系数(一些困难,温和的,简单的),你应该每分钟 AIVirtualPurifiers = 4,2,0等于这样的矿石难以简单的电脑细化的(不包括战役) 结合上面可以看到,计算机财源滚滚,一晚偷的钱甚至偷了几十万。 Web22 oct. 2016 · 电脑初始金钱: 原来数据 MultiplayerAICM=400,0,0 分别是冷酷中等简单 改成它 MultiplayerAICM=3200,1000,600 有钱才是王道 当然你想让电脑无限金钱也可以 …

Web3 sept. 2003 · can someone either explain this tag to me: "MultiplayerAICM=" and how it actually works. Or translate this in "normal" english to me: "These are the coefficients applied to the amount of money the AI generates in multiplayer games. Listed by difficulty level, Brutal, Medium, Easy." _____ Please, read the signature rules of the forum.

WebMultiplayerAICM= Percent of addition money for AI. If you want your AI to have plenty of money, increase, but have more dogs guarding AI bases becouse if player's spy gets into an AI refinery, he gets a LOT of money. Brutal, Medium, Easy. AIVirtualPurifiers= Same as above. 1 gives 25% bonus to money. Brutal, Medium, Easy.

Web22 dec. 2024 · I welcome all the fans of Command & Conquer, studied the question that many on the forums asked questions about why the computer uses cheating with money, … fish anywhere skyrim seWebMultiplayerAICM=400,0,0 ;Multiplayer AI Coefficient of Money (Genius, Smart, Easy) ;was 400,300,200 AIVirtualPurifiers=4,2,0 ; h,m,e gs Normally at 25% each, this controls harvested money bonus except in Campaign (8,4,2) AISlaveMinerNumber=4,3,2;gs can't use harvestersperrefinery since no refineries (changed from 3,2,1 per Todd) can a 12 year old watch screamWeb4 mai 2010 · MultiplayerAICM= AIVirtualPurifiers= Share this post. Link to post. Doctor Destiny 40 Doctor Destiny 40 Shipgirl; Retired Staff; 40 12,760 posts; Favourite C&C: Posted May 2, 2010. The AI needs that 'cheating' money to be difficult, otherwise it runs out and does nothing. Then it's just piss easy to defeat, which is no fun and has no challenge. fish anywhere skyrim aeWeb22 mai 2024 · You can individually put in the file with the game there is a rules.ini file, find the value MultiplayerAICM = 250,200,100 or similar, change it to MultiplayerAICM = 750,500,200, it will be much more fun to play, the first value is responsible for the level of complexity, the second for the average, the last value for easy. fishao device contestWebMultiplayerAICM=400,0,0 ;Multiplayer AI Coefficient of Money (Genius, Smart, Easy) ;was 400,300,200 AIVirtualPurifiers=4,2,0 ; h,m,e gs Normally at 25% each, this controls … fishao cheatsWeb21 mai 2024 · I welcome all the fans of Command & Conquer, studied the question that many on the forums asked questions about why the computer uses cheating with money, usually in the Command & Conquer series Tiberian Sun, Command & Conquer Twisted Insurrection (Twisted Insurrection is a fan mod), I fixed this problem in the files, the … can a 12 year old watch shamelessWeb23 iul. 2006 · now that does explain why they would build 2 of everything they doesn't actually build things at the same time, it does what i call "Fractures the AI", meaning … fishao game online